Monster Overpopulation

Discussion in 'General Archive' started by Amnesia, May 27, 2014.

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  1. Amnesia

    Amnesia User

    This game would be more interesting if some things were more unpredictable.
    For example zones could occasionally have an overpopulation of monsters (3 times the normal amount), but this should be random (for example, in any given hour there could be a 50% possibility that one zone (chosen randomly) would have an overpopulation problem, and a 10% probability that two zones could have this problem).
    This would help players fall out of the rut of always farming in the same zones.
     
  2. sobby1

    sobby1 User

    Good idea- fro NPC's as well
     
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