Merchant

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  1. Merchant: The Merchant is where you can purchase different ships, cannons, harpoon launchers, sails, improvements(decks/ship enhancements), miscellaneous, Purchasing(in-game currency) and an inventory short cut to easily access your inventory and apply the items purchased to your ship.

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  2. Ships

    Here you have the option of purchasing "Gold" or "Diamond" ships. The Sloop , Brigantine , War Brigantine , Frigate and Large Frigate. There are 2 icons to the right of the ships' name. The magnifying glass lets you see the ships' stats and the Book icon gives you a brief description of the vessel's characteristics.

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    The Sloop
    A small, single_mast ship that's fast and maneuverable, but not very tough.

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    cost: 1000 gold
    max hit points: 2500
    base speed: 5.5 Knots
    max speed: 9.2 Knots
    max cannons: 10
    max harpoon launchers: 10
    max range: 200
    max range of sight : 350

    Lower deck

    The Brigantine
    A tough ship with two mast, this vessel can withstand even the worst weather.

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    cost: 150,000 gold
    max hit points: 4500
    base speed: 5.5 Knots
    max speed: 11.1 Knots
    max cannons: 20
    max harpoon launchers: 20
    max range: 200
    max range of sight: 350

    Lower deck
    Middle deck


    The War Brigantine
    The brigantine made for war! even more soild than the normal brigantine and made for more serious sea battles

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    cost: 1,000,000 gold
    max hit points: 6000
    base speed: 5.5 Knots
    max speed: 11.8 Knots
    max cannons: 30
    max harpoon launchers: 30
    max range: 200
    max range of sight: 350

    Lower deck
    Middle deck

    The Frigate
    A tough warship that will inspire fear in any enemy, this is a great vessel for combat situation.

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    cost: 25,000 Diamonds
    max hit points: 8000
    base speed: 5.5 Knots
    max speed: 13.3 Knots
    max cannons: 50
    max harpoon launchers: 40
    max range: 200
    max range of sight: 350

    Lower deck
    Middle deck
    Upper deck


    The Large Frigate
    The ultimate flagship of destruction, this ship will win you the respect you deserve!

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    cost: 80,000 Diamonds
    max hit points: 12000
    base speed: 5.5 Knots
    max speed: 14 Knots
    max cannons: 60
    max harpoon launchers: 30
    max range: 200
    max range of sight: 350

    Lower deck
    Middle deck
    Upper deck
     
  3. Cannons

    Here you can buy your cannons, without your cannons you leave yourself vulnerable in the open waters. You have 3 options to view the items you want to see: 1)ALL: This lets you see both the cannons and the ammunition; 2) Cannons: this lets you see only the cannons; 3) Ammunition for cannons(only): this allows you to view only the ammunition available to you for you cannons.

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    You have 5 different cannons available to equip your ship with:

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    6-pounder:
    A standard cannon-if your ship is sunk this cannon might be lost.

    Cost: 500 gold
    Enemy type: Ships
    Base Damage: 6
    Scatter: 80%
    Destroyable: Yes

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    9-pounder:
    A powerful cannon- if your ship is sunk, this cannon may be lost.

    Cost: 2000 gold
    Enemy type: Ships
    Base Damage: 9
    Scatter: 70%
    Destroyable: Yes

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    10-pounder
    Cheap and packs a nasty punch, Just the way pirates like it. As a added bonus, the 10-pounder cannon wont be lost if your ship ever gets sunk!

    Cost: 150 Diamonds
    Enemy Type: Ships
    Base Damage: 9
    Scatter: 70%
    Destroyable: No

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    12-pounder:
    A mighty cannon- Once you buy one, it will always be with you.

    Cost: 4000 diamonds
    Enemy type: Ships
    Base Damage: 12
    Scatter: 60%
    Destroyable: No

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    18-pounder:
    An Elite cannon- with which you can sink even the toughest opponents. Once you buy one, it will always be with you.

    Cost: 6000 diamonds
    Enemy type: Ships
    Base Damage: 15
    Scatter: 50%
    Destroyable: No
     
  4. Ammunition

    Here is where you buy your ammo.

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    You have 3 different type of cannon balls to choose from:
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    Stone cannonballs:
    Cannonballs made of stone- they're nothing special but they do the trick.

    Cost: 10,000 gold per 1,000 cannonballs
    Enemy type: Ships
    Base Damage: 1
    Ship Damage: 100%

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    Iron cannonballs:
    Cannonballs made of Iron- Standard issue for sea battles.

    Cost: 30,000 gold per 1000 cannonballs
    Enemy type: Ships
    Base Damage: 2
    Ship Damage: 100%

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    Steel cannonballs:
    Introduce your enemies to the pain of steel! These cannonballs are made for precision fighting.

    Cost: 1,000 Diamonds per 1000 cannonballs
    Enemy type: Ships
    Base Damage: 10
    Ship Damage: 100%
     
  5. Harpoon Launchers

    You have the options here as you you do with the cannons. You can view all the Harpoon Launchers and Ammunition at the same time or individually.

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    You have a choice of 5 different harpoon launchers:

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    Class 1 Harpoon Launcher:
    An affordable harpoon launcher for hunting sea monsters. If your ship is sunk, this harpoon launcher may be lost.

    Cost: 500 gold
    Enemy type: Monsters
    Damage: 6
    Scatter: 80%
    Destroyable: Yes

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    Class 2 Harpoon Launcher:
    Experienced monster hunters value the Class 2 launcher. If your ship is sunk, this harpoon launcher may be lost.

    Cost: 2,000 gold
    Enemy type: Monster
    Damage: 9
    Scatter: 70%
    Destroyable: Yes

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    Steadfast Harpoon Launcher
    An innovative invention from the workshops of the Armorer of Angros, this harpoon launcher is a improvement of the Class 2 harpoon launcher: even if your ship is sunk, it will not abandon you for the ocean's depths, thanks to some clever hollow compartments.

    Cost: 150 Diamonds
    Enemy Type: Monster
    Damage: 9
    Scatter: 70%
    Destroyable: No

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    Class 3 Harpoon Launcher:
    The perfect harpoon launcher to defeat the biggest monsters. It will be yours forever.

    Cost: 4,000 Diamonds
    Enemy type: Monsters
    Damage: 12
    Scatter: 60%
    Destroyable: No

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    Class 4 Harpoon Launcher:
    You can slay even the most evil sea monster with it! This Harpoon launcher will be yours forever.

    Cost: 6,000 Diamonds
    Enemy type Monsters
    Damage: 15
    Scatter: 50%
    Destroyable: No
     
  6. Harpoons

    You can buy your harpoons here.

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    Harpoon:
    Simple, affordable harpoons with a single point.

    Cost: 10,000 gold per 1000 harpoons
    Enemy type: Monsters
    Base Damage: 1

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    Barbed-Harpoons:
    These harpoons are equipped with two barbs and dig into enemy flesh to inflict more damage.

    Cost: 30,000 gold per 1000 harpoons
    Enemy type: Monsters
    Base Damage: 2

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    Clawed-harpoons:
    These harpoons are even more effective than the barbed-harpoons, though they have only one claw instead of two barbs at the end.

    Cost: 1,000 Diamonds per 1000 harpoons
    Enemy type: Monsters
    Base Damage: 10
     
  7. Decks

    This is where you can purchase Decks for your ship as well as improvements that will help enhance your ships capabilities.

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    You have 6 decks to choose from:

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    Lower Beech Deck:
    This main deck will make space for new cannons. If your ship is sunk a few times, this deck will be lost.

    Cost: 30,000 gold
    Extra Cannons:4

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    Lower Mahogany Deck:
    A mighty main deck with lots of room for cannons and harpoon launchers. If your ship is sunk a few times, this deck will be lost.

    Cost: 10,000 Diamonds
    Extra Cannons: 8
    Extra Harpoon Launchers: 4

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    Middle Beech Deck:
    This battery deck will get you more space for a few extra cannons. If your ship is sunk a few times, this deck will be lost.

    Cost: 400,000 gold
    Extra Cannons: 4

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    Middle Mahogany deck:
    This battery deck will provide you with tons of room for your arsenal. If your ship is sunk a few times, this deck will be lost.

    Cost: 20,000 Diamonds
    Extra Cannons: 8
    Extra Harpoon Launchers: 4

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    Upper Beech Deck:
    An extra battery deck for even more cannon space. If your ship is sunk a few times, this deck will be lost.

    Cost: 800,000 gold
    Extra Cannons: 4

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    Upper Mahogany Deck:
    A battery deck of impressive size for tons of extra weapons. If your ship is sunk a few times, this deck will be lost.

    Cost: 40,000 Diamonds
    Extra Cannons: 8
    Extra Harpoon Launchers: 4
     
  8. Improvements

    This is where you can buy improvements to enhance your ships cannons, hp, speed, harpoons, splash, distance and gold from NPC's.

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    "Andarta" figurehead:
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    Andarta will rouse your crew to battle, shortening your reloading times.

    Cost: 80,000 gold
    Cannon reload: -5%
    Harpoon reload: -5%

    "Astarte" figurehead:
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    This beauty will inspire your crew to do the utmost, considerably shortening their reloading time.

    Cost: 10,000 Diamonds
    Cannon reload: -10%
    Harpoon reload: -10%

    "Nornen" figurehead:
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    This figure head will increase the accuracy of your crew's shooting.

    Cost: 10,000 Diamonds
    Cannon Scatter: -10%
    Harpoon Scatter: -10%

    "Oya" figurehead:
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    With this figurehead, the wind will be on your side in any battle, increasing your cannons range.

    Cost: 10,000 Diamonds
    Cannon range: +10%
    Harpoon Range: +10%

    Simple bulkhead:
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    A simple bulkhead. It will increase your ships total hit points and the number of hit points you have upon purchase.

    Cost: 100,000 gold
    Max. Hit Points: +5%

    Steel bulkhead:
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    Handsome and solid: this bulkhead will increase your ships total hit points and the current number of hit points you have upon purchase.

    Cost: 12,000 Diamonds
    Max. Hit Points: +15%

    Simple Keel:
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    This Keel will ensure your ship stays on course, increasing your ships hit points and maximum speed.

    Cost: 200,000 gold
    Max. Hit Points: +500
    Max. Speed: +0.3 Knots

    Reinforced Keel:
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    This Keel makes your ship more robust and greatly ensures it stays on course. With it, your ship will acquire more hit points and the maximum speed will increase.

    Cost: 10,000 Diamonds
    Max. Hit Points: +1200
    Max. Speed: +0.7 Knots

    Improvised Anchor:
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    This drift anchor stabilizes your ship. You will acquire more gold by conquering you opponents or as a result of flotsam.

    Cost: 60,000 gold
    Gold Rewards: +5%

    Cast-Iron Anchor:
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    Optimal stability for your ship, granting you more gold from defeating enemies and floating treasures.

    Cost: 6,000 Diamonds
    Gold Rewards: +10%

    Rugged Hemp Sails
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    Perfect for small boats and small budgets, these sails will help you crank your speed up in no time.

    Price: 5,000 Gold
    Speed Bonus: 3.7 Knots

    Rugged Linen Sails
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    Every old salt swears by these rugged linen sails, which will catch the wind will drive you swiftly across the seven seas.

    Price: 30,000 Gold
    Speed Bonus: 5.6 Knots

    Hemp Sails
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    Stronger, faster, better - go hard or go home with these strong sails set across your yardams.

    Price: 3,000 Diamonds
    Speed Bonus: 6.3 Knots

    Linen Sails
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    Fine linen hoards even the slightest breeze. A testament to your crafts seaworthiness, these are among the best sails money can buy.

    Price: 6,000 Diamonds
    Speed Bonus: 7.8 Knots

    Note: you can only have 1 item from each category.
     
  9. Miscellaneous Items

    You can pick up special items for your ship here. Here is a list of items and their abilities:

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    Bermuda Flash(Invisibility)
    Cost: 2,000 Diamonds

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    Hydro Crystal(Increase Ship Speed)
    Cost: 2,000 Diamonds

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    Explosive Gunpowder(Damage Increase)
    Cost: 2,000 Diamonds

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    Armor Plates(Reduce Damage taken)
    Cost: 2,000 Diamonds

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    Thunder Rockets(Inflicts Extra Damage)
    Cost: 3,000 diamonds

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    Lightning Rockets(Slows your enemy down)
    Cost: 3,000 Diamonds

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    Handyman 2000(Repair's 2000 Hit Points)
    Cost: 3,000 Diamonds

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    Handyman 500(Repair's 500 Hit Points)
    Cost 150, 00 gold

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    Guild Letter, "Silver"(Gives guild and player get 100% EXP from what you earn)
    Cost: 2,000 Diamonds

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    Guild letter, "Gold"(Gives guild 50% EXP and player 0% from what you earn)
    Cost: 1,000,000 gold

    Letter Of Marque 25
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    When this Letter of Marque is active, a portion of your plundered gold will be donated to your guild as guild gold.

    Cost: 100,000 Gold per 10
    Player Gold: 0%
    Guild Gold: 25%
    Duration: 30mins
    Cooldown: 60mins
    Player Level Requirement: 10

    Letter Of Marque 75
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    When this Letter of Marque is active, a portion of your plundered gold will be donated to your guild as guild gold.

    Cost: 2000 Diamonds per 10
    Player Gold: 100%
    Guild Gold: 75%
    Duration: 30mins
    Cooldown: 30mins
    Player Level Requirement: 10

    Rum
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    Rum is to a pirate as water is to a fish. They just can't live without it. Use rum to make the pirates on your guild island work twice as quickly.

    Cost: 2000 Diamonds per 10
    Time Reduction: 50%
    Player Level Requirement: 20
     
  10. In-Game currency

    This is where you can purchase Diamonds and Premium Packs.

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