Suggestion I Don’t Know How to Express My Happiness!

Discussion in 'Update & Idea Pool' started by xShiNiGaMix, Jun 18, 2025.

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  1. Good morning! First, I’d like to thank all the players who didn’t give up on Pirate Storm over the past six years. I also want to thank the platform for not shutting down the game during its most critical period—back when severe bugs caused significant losses and demoralized both the developers and the platform.

    Before I begin, I’d like to say that I’m extremely happy to be back in Pirate Storm, and I’m very excited about the initiative to make the Arabia server a test server. This proves one thing: if there’s a test server, it means there’s an intention to revive Pirate Storm, and that in itself is a major step forward for the game’s progress.

    Now, here are my suggestions for future feedback, focusing on game diversity, content, revenue, and sustainability:

    - Battle Pass – A concept widely used in many MMORPGs, including other games on the platform (e.g., SeaFight). This system not only boosts revenue but also provides players with a more consistent way to acquire items.

    - New Maps, NPCs, and NPC Raids
    How it works: The map spawns a wave of NPCs in a set quantity. Once all NPCs are defeated, a powerful boss with high HP is summoned, offering valuable rewards.

    Benefits: Enhances gameplay dynamics, encourages PvP over rare resources, and promotes
    strategic cooperation among players.

    - New Visual Designs & Cosmetics – Introducing unique visual customizations allows players to personalize their characters without resorting to pay-to-win mechanics. This diversifies revenue while maintaining fair gameplay.

    - New Progression Systems – The core of any MMORPG is progression. Why not introduce new systems to engage maxed-out players and prevent stagnation? A simple example: a title system. While the current faction missions offer great rewards, what happens when they’re completed?

    - Guild Improvements – The current guild system works (managing environments to avoid invasions), but it’s more about management than actual guild competition.

    Suggestion: A secondary open-PvP guild system where guilds must stay alert to avoid losses. Alternatively, a GvG (Guild vs. Guild) system — a weekly or monthly arena where players compete for territories that grant benefits during their reign.

    Conclusion

    I’m thrilled about the game’s revival—congratulations to the resilient players and the platform administrators for not giving up despite the challenges. I have high expectations and am eager to see Pirate Storm rise again. I hope my feedback contributes to the game’s growth, helping it return to its golden age and surpass its former glory.
    Best regards,

    Shinigami – Server: Latam 1