Battleground scoring system

Discussion in 'General Archive' started by ANIKHTE, Oct 8, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. ANIKHTE

    ANIKHTE User

    Why the battleground scoring system is so wrong.
    It gives bonus to behaviors inside the battleground that will make your team loose and penalies behaviors that will make your team win.

    Pentar
    Huge points for shooting ball nothing to shoot and sink opponents !?!?!?!? When i say nothing i mean shoot opponents and you can never get medal. So i go to battleground i sink the strong opponents thus my teammates can push the ball and we can score and the thank you is i have no chance for medal. When there is a dow in the opposite team and i am with my eagle whats the point to shoot the ball??? dow will shoot more and we loose. But if dow dies then we have chance to score and many times we won. And i done everything for what??? TO give the medal to someone else??? Whats the point for me??? I better shoot the ball and loose
    why the game penalize me that i give the victory??

    Lodos
    Here we have the opposite problem too many points for shooting at ships. So we have the amazing all 10 ships defending and loose 100-0 but because shooting ships gives more points their team gets more points in the overall. How the score reflects that they loose badly when you actually give them more points????

    Sobek
    Noone wants to be in the port to make it safe or turn it to your side. They stay out and shoot from safety. Why penalize the person that actually tries to give the victory to his team?? For every second in a neutral or enemy port the ship must be rewarder cause it will be under fire. Give points to persons that actually made the victory not the ones that done nothing. Killing ships outside the port will never make the port in your side.

    Also in all battlegrounds there should be a reward for get sinked. And the damage you got also calculated in the total score. When i die it take me up to 15 sec to reborn in the battle.
    If ships target a particular ship it end up dead fast but that means they leave the other ships alone to do damage. Give a chance for someone that dies 13 times to get the medal. Now if i get sinked 10 times and someone 2 times then i loose the medal. But because they sink me the other is left alone to fire. So we need points awarded per time you get sinked. And the damage done to you added to the total score.

    I think it is about time people that try to win the battleground to get also the medal.
    Or else i can play indifferent my team will loose all the time and the company can not say anything to me because i will finish first in the looser team.

    GIVE US MOTIVE TO PLAY
    not motive to quit playing
     
    vino likes this.
  2. ANIKHTE

    ANIKHTE User

    Also what will give another edge to play the battleground is to give the metal to the best player in the battleground not the best person in the winning team. That will motivate a lot of strong players not to give up the battleground because they will have a chance to win the medal. If you correct the scoring system to the battlegrounds and award the medal to the best in the battleground then the battlegrounds will be once more fun. Also remove all names as you do in buthu that will remove a lot of fixing in the battleground.
     
    vino likes this.
  3. vino

    vino User

    i agree to your comments mate

    When i die it take me up to 15 sec to reborn in the battle. reduce the time to 2 sec or repawn immediately

    Also i sugest - give 2 medals
    [ 1 amaking more damage in wining team - & one making more damage in loosing team
    if not medal - atleast some next best good reward to - user making more damage in loosing team
     
Thread Status:
Not open for further replies.